In Week 11, since the feedback on my Week 10 progress was very positive, I did not make any major structural changes to the animation. Instead, I focused on subtle polishing to enhance realism and natural motion. I slightly improved the stretching and bending in the legs, making the movement feel more organic and less mechanical.
I also added small details such as natural breathing and body stretch, which helped the character feel more alive and less rigid. These subtle adjustments made a noticeable difference in how the animation reads emotionally and physically.
Step 1: Rendering the Final Animation
a) Ultimate bony Render
b) Baseball attire Render


