In Week 10, I continued developing my body mechanics animation based on the feedback Professor Ting Liu gave me in Week 09. One of the main points she emphasized earlier was simplifying the poses by using a stronger C-shaped line of action instead of S-shaped curves, so this week my focus was mainly on refining the clarity and flow of the movement.
Step 1: Improving the Animation
I went back to my key poses and adjusted them to better match the reference, making the overall motion feel more unified and readable. I smoothened the animation and increased the speed of the swing slightly so it felt more decisive and closer to real-life motion. I also paid close attention to the leg mechanics, especially how the leg lifts, carries weight, and then comes back down. Improving the timing of the legs helped the whole body feel more grounded and believable.
a) Body Mechanics Side view
Another important step this week was aligning the animation more closely with the reference footage. I reduced unnecessary complexity and focused on accuracy, rhythm, and weight transfer.
b) Body Mechanics Front view
c) Body Mechanics Corner view
Step 2: Comparing with the previous version
Step 3: Recomposing the Animation
After submitting this animation, Ting gave me good feedback
“Your Body Mechanics is working”
“You can further simplify the poses if you want.
This process helped me understand how simplifying poses can actually strengthen the animation rather than making it feel flat. Overall, this week was about refinement, clarity, and control, making sure every movement supported the main action.


